![]() ![]() By the end of the course, you'll have a solid grasp on how to practically use 3ds Max for all your projects. Learn everything from using splines to create the bottle and straps, using booleans and deformers for the leather, creating the feathers, and setting up materials and lighting using Arnold. The Potion Bottle is 4.5 hours of real-time teaching. ![]() ![]() He’s worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. Potion Bottle concept art by Evgenia LoginovaĮmiel Sleegers is a Senior Environment Artist currently working in the AAA Game Industry. With over 12 hours of high-quality training, you’ll learn everything you need to know to get started with 3ds Max! Learn 3D modeling, simulations, UV unwrapping, rigging, deformers, material creation, lighting and using Arnold for rendering. ![]()
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